Pixelize Screen with ASCII Characters, Custom Fonts & Icons, Post-Processing Effects, Adjustable Colors

Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[3.0.0] - 2023-06-05

This version is compatible with Unity 2022.3.0f1

Changed

  • ASCII now uses RTHandles and Blitter APIs

[2.0.0] - 2023-05-18

Added

  • Added Assembly Definitions for Runtime and Demo script components

Changed:

  • Switched to Package type
  • Changed file structure and hierarchy

Fixed:

  • Fixed an issue where the Custom Function Shader Include could be unavailable to the Shader Graphs during a build.

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