Cast realistic cloud shadows without the rendering overhead of full volumetric clouds.
Drag and drop the Cloud Shadows prefab into your scene. Pick a transform for the prefab to follow to keep it centered on your character. Set the cloud shadow wind to make it blow and change over time in any direction. Seamlessly change the wind speed and direction during runtime to make your game world feel incredibly realistic. Make the cloud shadows look perfect using one of the included cloud textures, or use your own texture to make it yours.
- Drag and drop setup for cloud shadows.
- Works with the Unity shadow systems.
- Change the wind speed and direction before or during gameplay.
- Use included cloud textures or import your own to make the perfect cloud shadow shapes.