Radial Blur

Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog. and this project adheres to Semantic Versioning.

Changelog can be found online at Radial Blur Changelog.

[3.0.0] - 2023-06-28

This version is compatible with Unity 2022.3.0f1.

Changed

  • Migrated to RTHandle and Blitter APIs
  • Changed the shader graph to a custom shader

[2.0.0] - 2023-06-12‍

This version is compatible with Unity 2021.3.0f1+.

Changed

  • Migrated to UPM-style package
  • This asset is now compatible with the URP Volume Framework and uses that option instead of the Radial Blur Manager
  • This asset now works better when loading scenes additively

Removed

  • The Radial Blur Manager has been removed and replaced with the Radial Blur Post Process.

[1.1.0] - 2023-01-31

This version is compatible with Unity 2020.3.0f1+.

  • Added a delay property, which allows you to delay the start of the blur effect from the center point.
  • Backported to 2020.3.0

[1.0.0]

  • Initial release

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