Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog. and this project adheres to Semantic Versioning.
Changelog can be found online at Radial Blur Changelog.
[3.0.0] - 2023-06-28
This version is compatible with Unity 2022.3.0f1.
Changed
- Migrated to RTHandle and Blitter APIs
- Changed the shader graph to a custom shader
[2.0.0] - 2023-06-12
This version is compatible with Unity 2021.3.0f1+.
Changed
- Migrated to UPM-style package
- This asset is now compatible with the URP Volume Framework and uses that option instead of the Radial Blur Manager
- This asset now works better when loading scenes additively
Removed
- The Radial Blur Manager has been removed and replaced with the Radial Blur Post Process.
[1.1.0] - 2023-01-31
This version is compatible with Unity 2020.3.0f1+.
- Added a delay property, which allows you to delay the start of the blur effect from the center point.
- Backported to 2020.3.0
[1.0.0]
- Initial release